Game based learning is a concept which is becoming more and more relevant within education as it progresses. In todays technology obsessed society, it is extremely easy to combine games and learning. Games are highly engaging and a great way to make learning fun, capturing the students attention and educating them in new ways. Game based learning introduces characteristics of motivation as students gain the opportunity to get involved in their learning (Jackson, 2014).
In the blog, "Down Under Teacher" (2016), Kylie shares a number of activities she uses in her year 4 classroom, factoring in education and entertainment and representing the four characteristics of GBL: Motivation, Player Engagement, Adaptivity, and Graceful Failure. These games incorporate both independence and team work by completing multiple set challenges within the activities.
"Mathletics" is a game which I used when I was in primary school and my friends and I all LOVED it! This game helps keep learning maths fun, as you get to challenge yourself on different levels, as well as versing other students from all over the world! Games like these help break down different subjects in a fun and engaging way, without any pressure as you can learn in your own time, on your own level.
In COMM140, we have been set a task to create our own educational game within groups, which we have been working on throughout our weekly tutorials. By doing this, I have gained a new perspective on using games for educational purposes as they are not only used for entertainment but they enhance knowledge in a fun and engaging way and is also a great tool for those individuals who have learning difficulties, as it will help keep them motivated and set on task. As a future primary educator, I plan to incorporate Game based learning within my classroom in order to motivate young children into learning.